Overview
The NOT Gate is a simple Digital Gate that outputs a Redstone signal of 0 if its input pin receives a Redstone signal greater than 0. Otherwise, it outputs 15.
Boolean Logic Table
The NOT Gate operates according to the following Boolean logic table:
| Input | Output |
|---|---|
| 0 | 1 |
| 1 | 0 |
Configuration
The input for the NOT Gate is configurable and is marked by Pin Mark A. Right-clicking the gate allows you to set the input to face the desired side, offering flexibility for various circuit designs.
Crafting
| Ingredients | RedCu Crafter Recipe |
| 1 Smooth Stone Plate | |
| 1 Redstone Dust |
Version Log
| Version | Description |
| 0.0.0 | Introduced. On update from anywhere reads redstone signal only and updates neighbours when output changes. |
| 0.0.1 | Unlike in the previous version, block first reads the blockstate on the input, and if suitable, uses blockstate value, if not, reads redstone signal. |
| 0.1.1 | Changed registry name from not to floor_not. Replaced bottom texture from being that on the top to Smooth Stone Block. |
| 0.2.0 | Changed registry name from floor_not to normal_not. Can be placed on walls and ceiling. Updates the block on the output when output changes instead of updating all neighbours. Output data is stored on Block Entity. Lost `rotate` and `mirror` block methods.. |
| 0.2.1 | Reimplemented `rotate` block method. |